![]() ![]() ![]() Overall, there are a few ups and downs regarding the activities to do outside of the main storyline. However, I found very few of them interesting outside of the lore some offered many were very one-note, and the objectives were often simplistic. The side quests add some much-needed depth to the lore and inhabitants of Athia that players won’t get in the main plotline. Only certain side quests are available during particular portions of Frey’s main journey, which is a nice way to slow players down and get them to spend more time outside the main story. And yes, you can pet the cats.Īdditionally, there are plenty of side quests (known cutely as detours) to take on interestingly, they’re time-dependent. In fact, there is a lot of cat content in Forspoken. Players will have the options of descending into Labyrinths (similar to dungeons), solving puzzles to open chests, clearing out enemies from towers and towns, and befriending familiars-mythical cats that will hang out with you at safe houses where you can upgrade your equipment and craft items. The map is obscured, so players will either have to explore every nook and cranny or find a tower that pings nearby points of interest. And, beyond the main storyline, there’s plenty to do. Athia is a pretty big place with very distinctive sections whose differences are apparent in the terrain and enemies you’ll encounter. The main quest will have Frey venturing far and wide, and this is where worldbuilding occurs. So, if it’s a challenge you’re looking for, you’ll undoubtedly have to play on the hardest difficulty to find it. However, complexity doesn’t necessarily equate to challenge. Therefore, enemies have weaknesses and resistances players must account for, which is a nice way to up the complexity. Each set has a basic type, for example, fire, water, or poison. ![]() Frey starts with one magic set but later gains more. With some really grandiose animations and cool parkour and magic combos, the action is very satisfying.Īdditionally, I appreciate the complexity of the selection of magic sets. Since Mana can be found throughout Athia or earned from battles, it’s easy to pad out Frey’s arsenal. While Frey only has a few spells at the start, Mana can be used to unlock new ones. This layout makes it easy to handle both offensive and defensive maneuvers simultaneously. Spells can be used with R2 and L2 and can be chosen from a wheel of options with R1 and L1, leaving the controller buttons for parkour. But movement is also essential in battle, and Forspoken’s magical combat mechanics are mapped well to complement the parkour. Run up the side of buildings in seconds, leap over large gaps, flip over obstacles. It sounds ridiculous, but in action, it’s amazingly fun. Exploration is vital to understanding the past, and a big part of the exploration involves magic parkour. As Frey travels the land and talks to its dwindling inhabitants, she learns of what Athia used to be and the Tantas that now rule as mad, evil sorceresses. The Break, as Frey calls it, devastated the land and its inhabitants, causing the people of this land to seclude themselves in the last living city lest they become monsters themselves. However, while all these qualities produce a start that drags its feet, once players get to Athia, the world opens up splendidly and adds excellent depth to Frey and her companion.Īthia is an unwelcoming place filled with gnarled, transformed beasts and rugged terrain. In addition, the beginning of the game is one ample tutorial that is very thorough, if just too exhaustive for anyone familiar with gaming mechanics. Because of this, Frey’s background feels a bit cliché. She’s an orphan with a chip on her shoulder, in trouble with both the law and criminals. In the beginning, we get a feeling that Frey is a brash, emotional character, all raw edges and venomous words with just a few glimpses of altruism beneath it all. With these abilities, Frey and Cuff set out to learn more about Athia and figure out how to get Frey home.įorspoken’s initial setup is efficient if just a bit dull. As Frey calls him, Cuff gives Frey the ability to cast spells and use magic to traverse Athia. The bracelet turns out to be sentient, and is just as disgruntled about being on Frey’s arm as she is about him. But an unexpected discovery of a mysterious gold cuff suddenly transports her to another world, Athia. Her latest stunt gets her in trouble with a local gang, and her world falls apart. The story centers on Frey, a young New Yorker with an extensive rap sheet. That’s what Forspoken has to offer with its fun gameplay, Alice in Wonderland -like setup, and two main characters you’ll grow to love even with its few hiccups.įorspoken is an open-world action JRPG developed by Luminous Productions and published by Square Enix. Sling magic spells and traverse the world with magic-enhanced parkour, all the while saving a far-flung world. ![]()
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